11 Reasons to Level Up Against Cyber Threats

The gaming industry is expected to hit $196 billion in 2022 and enjoyed by nearly 3 billion users, which has painted a huge target on the industry that cybercriminals can't resist.

Gametech companies must invest in stopping cyber threats to prevent economic loss and damage to the user experience.

Download our “11 Reasons to Level Up Against Cyber Threats” infographic for an at-a-glance look at:

  • The most common threat vectors
  • The top 5 exploited games
  • The consequences game players have suffered due to breaches

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